Bigscreen began shipping the Beyond 2 in July — the successor to its cult ultra-light PC VR headset. The original Beyond made its name by being astonishingly small: a custom-molded faceplate scanned to each buyer’s face, an OLED display, and a total weight around 100 grams, a fraction of a standalone headset. The Beyond 2 keeps that formula while widening the field of view, upgrading the lenses, and adding an optional detachable wireless module that removes the tether without permanently building the radio into the headset.
Watch: Bigscreen Beyond 2 — Review (YouTube)
Weight is the feature
Most VR fatigue is neck fatigue. Standalone headsets carry their battery, compute, and cameras on your face, and even the lightest land well north of 400 grams. Bigscreen’s bet is that offloading all computation to a gaming PC lets the headset itself be little more than displays, lenses, and a strap — so it disappears in a way heavier devices can’t, even for multi-hour sessions of design review, 3D modeling, or virtual-desktop work. The Beyond 2’s refinements target the two remaining complaints about the original: field of view and the fiddliness of the tether.
Wireless as a module, not a mandate
Rather than baking wireless into every unit and taxing the weight and battery budget, Bigscreen made it an optional add-on. Buyers who want maximum lightness and lowest latency keep the cable; buyers who want room-scale freedom clip on the module. It’s a pragmatic split for an enthusiast product whose whole identity is refusing compromise in one direction — and it keeps the headset positioned against the standalone-plus-glasses wave, for the users who still want a PC driving pixels.