Research Roundup: Judging Generated Worlds, Faking Fluid Physics, and Noise You Can Control in Time
Six papers worth knowing about without a full write-up each: WorldBench on why vision and code judges disagree about generated 3D worlds, Fluid-Gen-Zero delegating physics to a simulator, BrickBench on buildable LEGO, SpaceFlow's per-part control levels, prefiltered radiance caching for specular lighting, and controllable temporal noise.